/**
 * 
 */
package model;

import common.GridCoordinate;

/**
 * @author Bill
 * 
 * A type of tile which on which automatic weapons can be placed, and
 * no zombosaurs visit
 *
 */
public class BackgroundTile extends Tile {
	public BackgroundTile(GridCoordinate coord) {
		super(coord);
	}
	
	public BackgroundTile(int xCoord, int yCoord){
		this(new GridCoordinate(xCoord,yCoord));
	}
}
